Anastasios "Taz" Brakis from Tazman Audio

After 7 years in development, Anastasios "Taz" Brakis launches his next generation game audio product, SoundMaker.


Arden Butterfield from Wildergarden Audio

Arden Butterfield releases MAIM (MAIM Ain't an Implementation of Mp3), an open source effect plugin that is both a work of art and a nostalgic tribute to the digital vibe of the 1990s.


ADC 2022

The Audio Developer Conference is an annual event celebrating all audio development technologies, from music applications and game audio to audio processing and embedded systems.


JUCE Announces Acquisition by PACE Anti Piracy

This acquisition provides JUCE the opportunity to grow further within an entirely developer-focused company, to execute on an ambitious roadmap and continue to serve the needs of the audio developer community.


Real-time programming in audio development

How do developers get the best performance in real-time applications?


Oliver Tristan from UVI

UVI is a Paris, France based developer of sounds and software for professional audio production. Over the past two decades, UVI has released an extensive catalog of instruments and applications.


Coding Standards

In response to requests for a set of rules that the JUCE codebase follows, this is an attempt to list some of the guidelines that we think are most important.

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