AudioBuffer< Type > Member List

This is the complete list of members for AudioBuffer< Type >, including all inherited members.

addFrom(int destChannel, int destStartSample, const AudioBuffer &source, int sourceChannel, int sourceStartSample, int numSamples, Type gainToApplyToSource=(Type) 1) noexceptAudioBuffer< Type >
addFrom(int destChannel, int destStartSample, const Type *source, int numSamples, Type gainToApplyToSource=(Type) 1) noexceptAudioBuffer< Type >
addFromWithRamp(int destChannel, int destStartSample, const Type *source, int numSamples, Type startGain, Type endGain) noexceptAudioBuffer< Type >
addSample(int destChannel, int destSample, Type valueToAdd) noexceptAudioBuffer< Type >
applyGain(int channel, int startSample, int numSamples, Type gain) noexceptAudioBuffer< Type >
applyGain(int startSample, int numSamples, Type gain) noexceptAudioBuffer< Type >
applyGain(Type gain) noexceptAudioBuffer< Type >
applyGainRamp(int channel, int startSample, int numSamples, Type startGain, Type endGain) noexceptAudioBuffer< Type >
applyGainRamp(int startSample, int numSamples, Type startGain, Type endGain) noexceptAudioBuffer< Type >
AudioBuffer() noexceptAudioBuffer< Type >
AudioBuffer(int numChannelsToAllocate, int numSamplesToAllocate)AudioBuffer< Type >
AudioBuffer(Type *const *dataToReferTo, int numChannelsToUse, int numSamples)AudioBuffer< Type >
AudioBuffer(Type *const *dataToReferTo, int numChannelsToUse, int startSample, int numSamples)AudioBuffer< Type >
AudioBuffer(const AudioBuffer &other)AudioBuffer< Type >
AudioBuffer(AudioBuffer &&other) noexceptAudioBuffer< Type >
clear() noexceptAudioBuffer< Type >
clear(int startSample, int numSamples) noexceptAudioBuffer< Type >
clear(int channel, int startSample, int numSamples) noexceptAudioBuffer< Type >
copyFrom(int destChannel, int destStartSample, const AudioBuffer &source, int sourceChannel, int sourceStartSample, int numSamples) noexceptAudioBuffer< Type >
copyFrom(int destChannel, int destStartSample, const Type *source, int numSamples) noexceptAudioBuffer< Type >
copyFrom(int destChannel, int destStartSample, const Type *source, int numSamples, Type gain) noexceptAudioBuffer< Type >
copyFromWithRamp(int destChannel, int destStartSample, const Type *source, int numSamples, Type startGain, Type endGain) noexceptAudioBuffer< Type >
findMinMax(int channel, int startSample, int numSamples) const noexceptAudioBuffer< Type >
getArrayOfReadPointers() const noexceptAudioBuffer< Type >
getArrayOfWritePointers() noexceptAudioBuffer< Type >
getMagnitude(int channel, int startSample, int numSamples) const noexceptAudioBuffer< Type >
getMagnitude(int startSample, int numSamples) const noexceptAudioBuffer< Type >
getNumChannels() const noexceptAudioBuffer< Type >
getNumSamples() const noexceptAudioBuffer< Type >
getReadPointer(int channelNumber) const noexceptAudioBuffer< Type >
getReadPointer(int channelNumber, int sampleIndex) const noexceptAudioBuffer< Type >
getRMSLevel(int channel, int startSample, int numSamples) const noexceptAudioBuffer< Type >
getSample(int channel, int sampleIndex) const noexceptAudioBuffer< Type >
getWritePointer(int channelNumber) noexceptAudioBuffer< Type >
getWritePointer(int channelNumber, int sampleIndex) noexceptAudioBuffer< Type >
hasBeenCleared() const noexceptAudioBuffer< Type >
makeCopyOf(const AudioBuffer< OtherType > &other, bool avoidReallocating=false)AudioBuffer< Type >
operator=(const AudioBuffer &other)AudioBuffer< Type >
operator=(AudioBuffer &&other) noexceptAudioBuffer< Type >
reverse(int channel, int startSample, int numSamples) const noexceptAudioBuffer< Type >
reverse(int startSample, int numSamples) const noexceptAudioBuffer< Type >
setDataToReferTo(Type **dataToReferTo, int newNumChannels, int newStartSample, int newNumSamples)AudioBuffer< Type >
setDataToReferTo(Type **dataToReferTo, int newNumChannels, int newNumSamples)AudioBuffer< Type >
setSample(int destChannel, int destSample, Type newValue) noexceptAudioBuffer< Type >
setSize(int newNumChannels, int newNumSamples, bool keepExistingContent=false, bool clearExtraSpace=false, bool avoidReallocating=false)AudioBuffer< Type >
~AudioBuffer() noexceptAudioBuffer< Type >