Handles the opening and closing of DLLs. More...
|DynamicLibrary () noexcept|
|Creates an unopened DynamicLibrary object. More...|
|DynamicLibrary (const String &name)|
|DynamicLibrary (DynamicLibrary &&other) noexcept|
|Move constructor. More...|
|bool||open (const String &name)|
|Opens a DLL. More...|
|Releases the currently-open DLL, or has no effect if none was open. More...|
|void *||getFunction (const String &functionName) noexcept|
|Tries to find a named function in the currently-open DLL, and returns a pointer to it. More...|
|void *||getNativeHandle () const noexcept|
|Returns the platform-specific native library handle. More...|
Handles the opening and closing of DLLs.
This class can be used to open a DLL and get some function pointers from it. Since the DLL is freed when this object is deleted, it's handy for managing library lifetimes using RAII.
Constructor & Destructor Documentation
|DynamicLibrary::DynamicLibrary||(||const String &||name||)|
If a library is currently open, it will be closed when this object is destroyed.
Member Function Documentation
|bool DynamicLibrary::open||(||const String &||name||)|
Opens a DLL.
The name and the method by which it gets found is of course platform-specific, and may or may not include a path, depending on the OS. If a library is already open when this method is called, it will first close the library before attempting to load the new one.
- true if the library was successfully found and opened.
Releases the currently-open DLL, or has no effect if none was open.
Tries to find a named function in the currently-open DLL, and returns a pointer to it.
If no library is open, or if the function isn't found, this will return a null pointer.
Returns the platform-specific native library handle.
You'll need to cast this to whatever is appropriate for the OS that's in use.
The documentation for this class was generated from the following file:
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